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== -TnB Full Guide- Written By: Bill Smauz Special Thanks: DarkDwarf & Canibalcole == Profit: High (For both beginners and advanced RPers)

Complication: Easy (As long as you are willing to learn)

Tooltrust Required: None

Synopsis: This guide is intended for new players as well for experienced ones. I thought it would be easier for new players to refer to one guide instead of having to go through the entire forum searching for an issue they have a concern on. Give this guide to a new player of TnB and they are sure to go from a Minge to an experienced RolePlayer, as long as they are willing to learn. This guide is also intended to increase the RolePlaying potential of the community.

Edited by gamer_cad onto the wiki.

=== -Glossary- These are some terms that will be useful to know while playing TnB: ===

TnB - Taco 'n Banana Serious Half-Life 2 RolePlaying server


HL2 - Half-Life 2


RP – RolePlay


DM – DeathMatching


NLR – New Life Rule


Physgun – Garry’s Mod Physics Gun


TT – Garry’s Mod Tool Gun


IC - In Character


OOC - Out of Character Chat


TK - Temporarily Killed


PK - Permanently Killed


PI - Permanently Injured


TI - Temporarily Injured


IRL - In Real Life


RCT - Combine Recruit Temporary Unit


CP - Combine Civil Protection Unit


OW - Combine OverWatch Unit


EOW - Combine Elite OverWatch Unit


CID - Combine ID number - Set this by typing /cid ##### (5 digits)


CCA - Combine Civil Authority (collective term for the Combine)


CCH - Combine Civil Housing (a building organized by the Combine for free housing)


ACA - Anti Civil Activity (criminal activity)


BM - Black Market (abbreviation)


CA - City Administrator


SeC - Sectoral Command


DvL - Division Leader


CmD - Command Leader


OfC - Squad Leader


JW - JudgementWaiver


GMC - General Minge Control

-TnB General Information- Edit

-Administration Team- Edit

The Taco & Banana forums and servers are managed by a large admin team. The admins are hand selected by the other admins, and must undergo a trial period before gaining normal admin access. There are 5 levels in the adminstration team. Be sure to remain respectful to all administrative members because without them the server would not be capable of remaining up.

Senior Executive Admin - SEA - DaveBrown(transvestite)


Roleplay Department Admin - RDA - There are multiple RDAs. These admins are in charge of how Roleplay develops on the servers. They are in charge of running the larger roleplay groups, as well as running events on the server.


Super Admin - SA - Super Admins are very trusted admins. They are in charge of helping to run larger events, as well as running smaller events. The majority of these admins are in high positions in our roleplay groups.


Basic Admin - BA - Basic Admins make up the majority of our admin team. They are in charge of kicking and banning users and general server maintenance. Trial Admin - TA - Trial Admins are merely Basic Admins undergoing their trial period. They are highly trusted regular users, who will be accepted or denied as Basic Admins at the end of their trial, depending on their behavior.

-TnB HL2RP Servers- Taco and Banana runs four main servers. All of these servers are supposed to be up 24/7. They are...

Server 1 - Main CityRP Server. This server is TnB's most used server. It is generally on a city map, and is used for City Roleplay.


Server 2 – CanalsRP Server. This server is the canals. It is a place for both refugees and resistance members to hang. Note: that you must be ICly lead to the Canals to join. Once you are taken to the Canals you can travel back to the City or to the Canals whenever you would like. If you are NLR’ed back to the city based on either IC or OOC reasons you must be lead back.


Server 3 - OutlandsRP Server. This server is primarily used by refugees - trusted roleplayers - that have been given access to the outlands. This is a restricted server, and often used by trusted RPers.


Server 4 - InnerNexus Combine Training Grounds. This server is used for Combine training events, and is representative of the InnerNexus. It is a Combine training server.

-Table of Contents- Edit

1. Rules Edit

1A. Proper use of IC Chat or OOC Chat is needed


1B. Respect towards Admins and Players is needed


1C. DeathMatch is bad


1D. Prop Surfing is bad


1F. Metagaming is bad


1G. Obey New Life Rule


1H. Improper use of Gravity Gun or Physics Gun is bad


1I. Powergaming mustn't be used


1J. Stat Abuse is not permitted


1K. Flaming is a must-not


1L. Improper Name Usage such as your mother, Gordon Freeman, etc. is forbidden


1M. Flag Abuse is forbidden


1N. General Minge Control is where we keep minges in cages :V

2. General RolePlay TnB Information (What an average RolePlayer should know) Edit

2A. IC Chat and OOC Chat


2B. New Life Rule


2C. Tool Trust needed


2D. Weapons and you maybe


2E. Supply License


2F. Proper Grammar


2G. Loans, DONT DO IT


2H. Proper Name


3. Advanced RolePlay TnB Information (What an experienced RolePlayer should know) Edit

3A. Uses of /me


3B. Passive RP


3C. RP Wounds


3D. Character Background


3E. Character Title


3F. TK and PK

4. Half Life 2 Knowledge Edit

4A. Explanation on who “The Combine” are


4B. Humans


4C. Disabled Humans and Children


4D. Contraband


4E. Food


4F. Brainwashing


4G. Cities


4H. Suppression Field


4I. TimeLine


4J. Player Knowledge


4K. JudgementWaiver


4L. Outskirts of Cities


5. Citizen RolePlay Edit

5A. Citizen Role in Half Life 2 RolePlay


5B. RolePlaying Opportunities for Citizens


5C. Anti-Citizens


5D. Loyalists


6. Combine Roleplay Edit

6A. Combine Role in Half Life 2 RolePlay


6B. RolePlaying Opportunities for Combine


6C. Combine Ranks, Squads, and Order


7. Resistance RolePlay Edit

7A. Resistance Role in Half Life 2 Roleplay


7B. RolePlaying Opportunities for Resistance


8. Action/Reaction Edit

8A. How to interact with the Combine


8B. How to interact with the Rebels


8C. How to interact with Citizens

-TnB Commands- Edit

Chat Commands Edit

!a – Admin only chat


/me – Character’s actions


/y – Yell


/w – Whisper


/r – Radio (only works if you have one)


/rw – Radio Whisper (only works if you have one)


[[ or .// - Local OOC


// - Global OOC


/it - Action of yourself or other object


/anon - Anonymous speaking form.


/pm - Personal Message someone with their name after, example: /pm James


/givemoney – Must be looking at another player, example: /givemoney 200


/cr – Send a Combine Request, only works if you have a CR Device


/dropweapon – Drop your weapon


/giveweapon – Give a player your weapon

Keyboard Commands Edit

F1 – Help Guide Menu


F3 – Character Settings


F4 – Own doors, if your a CP, look at a character and click F4 menu pops up to search or get their CID.

Console Commands Edit

Rp_selectcpmodel – Bring up the CP model choices if you’re flagged as a CP


Rp_headbob <1/0> - Toggle head bob movement


Rp_toggleholster – Toggle holstering weapon or fists


Rp_changename <Name> – Change your current character’s name (does not create a new character)


Setname <Name> - Create a new character


Rp_ramdoor – Ram a door, or you can use the Hand SWEP


Rp_loans – If you’re a CP you can check to see which players owe loans


Rp_listsaves – Lists all of your Characters


Rp_deletesave – Delete a character (put quotation marks around the name)

Rp_animslist – Get a list of all Player Animations


Rp_soundlist – Get a list of all Combine Sounds (must be a CP)

Rp_combineroster – Get a list of all the players who are the Combine


Rp_proplog [Amount of logs] – Get a log of prop spawning


Rp_toollog [Amount of logs – Get a log of tool gun actions


Rp_asay – Speak to an Admin

1. Rules Edit

1A. Improper use of IC Chat or OOC Chat

- The use of OOC Chat, such as: lol, roflcopter, =), noob, ect., is not intended for IC use. If any OOC terms are used IC it is an offense against RP. Try to think of IC Chat as Real Life. Would you use terms, like: lol, IRL (hopefully not).

1B. Respect towards Admins and Players

- Players are to respect one another and Admins. Do not put any other players or Admins down. In other words, do not “flame”.

1C. DeathMatch - DeathMatching is a strongly enforced rule. DeathMatching means to kill another player without an IC reason. Another way to DM is to Physgun a prop and swing it into a player’s face ultimately killing them, this is known as Prop DMing. DMing will take away your Physgun privilege or will end in a ban.

1D. Prop Surfing - Prop Surfing occurs when a Player uses a prop to boost themselves up without an IC reason. An example of Prop Surfing would be to stand on top of box and Physgun it shooting you up into the sky. Prop Surfing will take away your Physgun privilege or will end in a ban.

1F. Metagaming - Metagaming is when you use OOC information IC. An example of Metagaming would be if someone told you in OOC “There is a gun under the couch.” Metagaming would be to change your character’s action to going under the couch and the gun.

1G. Disobeying New Life Rule - The New Life Rule is one of the common rules broken either due a player misunderstanding or the carelessness. Basically the NLR means that you forget what you were doing at the time you died. For example, let’s say you were meeting a friend but you died on your way to meeting him. You would have to have your friend tell you to meet him again otherwise if you go to the position he’s at you’d be breaking the rule.

1H. Improper use of Gravity Gun or Physics Gun - The Physgun or Gravity Gun can be used improperly. Prop DMing (explained earlier) is improper use of the Physgun. Another improper use of the Physgun would be to start randomly shooting out a beam of blue everywhere without an IC reason. An IC reason for shooting the Physgun would be if you are pointing at a character or location ICly. Always try to keep your Gravity Gun or Physgun put away while roleplaying.

1I. Powergaming - Powergaming is where you say you are pretty much a Chuck Norris or a Gordon Freeman. Powergaming will be explained more when /me is introduced. What happens when you’re powergaming is that you say you are the toughest person on earth or going Rambo.

1J. Stat Abuse - Stat Abuse occurs when you do actions just to raise your stats with no IC purpose. Let’s get one thing straight, you are not Rocky. People in Half-Life 2 would be too concerned with other issues to be lifting weights, doing pushups, or punching a punching bag.

1K. Flaming - Flaming is constant arguing or putting other players down. Do not flame!

1L. Improper Name Usage - Make up your own character name. The name must be first and last. Do not use celebrity or historical names, or something stupid like "Dick Butt".

1M. Flag Abuse - Flag abuse is where you take advantage over a flag using it wrongly and plays no part in ICly RP. An example of this would be to flag as a Combine, drop your weapon, go on a different character and pick it up. Other abuse would be to the extent of the TT, removing and spawning random stuff. 1N. General Minge Control - General Minge Control is a created to prevent mingery on the servers. This rule is generally focused on weaponry and if you lose a weapon the admin team will not refund it.

2. General RolePlay TnB Information (What an average RolePlayer should know) Edit

2A. IC Chat and OOC Chat


- IC Chat is what your character says. Forms of IC Chat would be: /w, /y, or just normal. To whisper so only players near you can hear use /w in front of your text. To yell so players far from you can hear use /y in front of your text. Normal IC chat has no beginning command and only players in your general area can hear. IC Chat is what you would say IRL if HL2 was real. Don’t say retarded things like: “Can I have gunz!” People think logically, would you randomly ask people for guns on the street? - OOC Chat is just normal game speak. Forms of OOC Chat would be: //, or [[. To use OOC Chat so the whole server can read use // in front of your text. To use Local-OOC Chat so only players in your general area can read use [[in front of your text.

2B. New Life Rule


- As stated in the “Rules” section, the NLR must be enforced. When you are killed on an IC reason, excluding DMs, you must forget what you were doing at the time you were playing. If you would like to argue the NLR contact an Admin.

2C. Tool Trust


- ToolTrust is an application that allows you to get Toolgun. Check the Guidelines before posting. Remember that ToolTrust is for well trusted members of the community.

2D. Weapons and you


- Remember that it doesn’t require gunfights or weapons to have “fun” in HL2RP. If you do get a weapon remember to save it because if you don’t it will be deleted and there will be no refunds. To save a weapon drop it then jump and press “e” on it.

2E. Supply License


- The Supply License allows you to purchase items. With the license you can become a merchant and run a shop. It takes 1,900 tokens to get the license and if you take a loan remember that if you do not pay the loan back the Combine will not give you any rations.

2F. Proper Grammar


- Remember to always use proper grammar. TnB is an English community so it is best to use grammar. If you do not use appropriate grammar players will think you are not good at RP. Remember that players don’t care how long it takes you to type as long as you have correct grammar. Example: “Jimmy crossed the ocean.” Notice how I capitalized the letter at the beginning of the sentence and correct punctuation mark.

2G. Loans


- Loans are tokens that you can get if you take a loan; it is up to you to pay it back. Remember the Combine will force to do work and will not give you rations if you do not pay back your loan.

2H. Proper Name


- Your must use a proper name while playing TnB. Your character must have a first and last name, example: Jimmy Rewnor. If you use a celebrity name or historical name you will be asked to change it, if you do not you will be banned.

3. Advanced RolePlay TnB Information (What an experienced RolePlayer should know) Edit

3A. Uses of /me


- Rules: there are a couple of rules to take into consideration when you use /me and suck Dave's cock who is a girl at night


Powergaming

- Powergaming is common rule to break while using /me. It occurs basically when you decide another players fate for them.


- /me: The tool /me is used to create character reaction with the environment or other players.Example: : /me stares blankly out of the window looking sad. Through this you can give other players hints to your emotion such as depression. It also lets other players know what you're doing. You may need to perform actions with /me that you wouldn't be able to do with the script or gmod itself. Example: : /me stumbles on the ground dazed and coughs.


-Lets say you wanted to mug someone but actually RP it and not just start punching them, well easily done with /me. Okay lets say there is a lone CP in a deserted apartment complex with a citizen hiding. If you wanted to successfully mug him you must take these into consideration: Powergaming and placement. When you go to grab/attack the CP it should look a little something like this: : /me Attempts to grab the CP by the neck Now lets take a look at the example, does it follow the rules? It is not powergaming because you have not decided the players fate for them. You have simply attempted to grab the CP. Now depending on placement, lets say the CP was facing towards you. The CP could decide to dodge/block your attack because he was facing towards you and your act of surprise was not good enough. The CP would have enough reaction time to see it coming. If the CP were to face away from you, then more chances of realistically being able to grab him. Now don't expect to win always with mugging. It pretty much depends on how well of an RPer the other person is, or how willing. Remember that winning isn’t everything, what’s more important is having fun RPing.

Quote: Originally Posted by Justheretopostonce


Also, remember, some actions, although /powerful/ are not power gaming. Lets say you grab the CP around the neck from behind, he could do

/me quickly leans forward, sending the man over his back and towards the pavement ahead.

Now note there, I did not finish the action with him hitting the ground. I left it open in case his character could some how flip and recover. You don't have to /attempt/ everything, example:

/me attempts to hit the guy in the face with a quick right hook or /me winds up, then sends forth a right hook aimed for ADSFSA's jaw.

What one looks better? Then he could respond

/me takes the hit to the jaw, staggering, dazed, quickly pulling himself together.

or

/me ducks under the swing and aims a punch for his gut, thrusting quickly with surprising strength If fighting, always include what your using to cause harm (Left punch, Right kick) and where it is going (Legs, face, arms, gut)

Now if you feel like more passive, remember, more /me's DO NOT MEAN MORE PASSIVE. 20 /me's to make a sandwich can get boring. If you're making the sandwich to begin with, you're being passive.


3B. Passive RP


- Passive RP is for when there are no events or anything “fun” going on. Passive RP basically means what you would do in everyday life. Eat, sleep, go to the bathroom, these are all examples of Passive RP. Although many of us do not like Passive RP, it will help you become and experienced RPer.

3C. RP Wounds


- Pain hurts, no matter what you can’t ignore pain (unless you have proper authorization from an admin to have a character that cannot feel pain). Whether you jump off a bridge, get shot, get stunned, or get bit, you will be asked to RP your wound. For example: if you jump off a bridge you will be expected to have your leg(s) broken (depending on the height you may decide what pain your character receives). Clearly you cannot survive jumping off a 1,000 foot bridge so be realistic. If you get stunsticked RP falling to the ground in pain. If you get shot in the body, stop running and fall to the ground. Come on people be logical!

3D. Character Background


- When you create a character you should be thinking about what the character did before the Combine had invaded. Make the backgrounds realistic and what normal people’s background would be. Example: Yusong J. Leng’s background is that he was a college student studying vehicle mechanics and electrical wiring. Do not create character background such as: Merin Ge is an awesome ex-Assassin who can break someone’s arm with one finger.

3E. Character Title


- Your character’s title can be used to show a variety of physical looks, but also your mental status. Example: GermanAccent|18|Scars. This shows how your character looks like, his age, and how his voice sounds when he speaks. Your title can also reveal certain items your character may be wearing. Example: SlungMP5|WeldingMask|Scars. This shows what your character may be wearing or what he has on him.

3F. TK and PK


- TK and PKs are authorized by the Administration Team, essentially 2 RDA's must give their approval towards the killing. When you usually die you spawn again hopefully taking the NLR into effect. However, if you're TKed you can not play on the certain character for a set amount of time. If you are PKed you cannot play that character ever again, you must abide by the TK and PK's and must follow them.

4. Half Life 2 Knowledge Edit

4A. Explanation on who “The Combine” are


- The Combine is a vast superior alien race that was able to seize earth in 7 hours. There are no more “Cops”, the guys you see with metal masks and a uniform are Civil-Protection Officers who are human but have decided to join the Combine forces. Some Combine humans, such as the OverWatch, have had various brain washings and organ transplants. The Combine enforces Civil Law Codes and detains citizens who act rebellious. The Combine are not your friend so don’t run up to them saying “Can I have a hug?”, the Combine Officer will probably just beat you or shoot you in the head. Stalkers are also humans that have also undergone a lot of organ transplants and brainwashing. In HL2 Alyx remarks that if you resist you become one of the Stalkers.

4B. Humans


- All remaining humans on earth have been taken to makeshift prisons called cities. In cities the Combine are able to keep domestic tranquility, all citizens are under surveillance to ensure no anti-civil matters occur. It is our intention that all military personnel were either converted into OverWatch units or killed, so don’t RP an ex-marine guy who fought in the 7 Hours War. Also, any scientists that were a part of BlackMesa were also killed or converted into Stalkers.

4C. Disabled Humans and Children


- In HL2 you don’t see any children or citizens in a wheel chair. All children were killed by the Combine. In HL2 near the beginning in the plaza, you can hear a scream of a child and parents crying followed by gunshots. From this we concur that if any children are seen they will be killed. You do not see any crazy citizens with mental disabilities or paralyzed humans. This is because they have all been killed by the Combine too. If you were to RP as a child or handicapped person you may want to speak with an administrative member.

4D. Contraband


- The Combine have banned certain items from personal use of a Citizen. If found with an item that is contraband, the Combine will detain the Citizen(s). Contraband includes: Books, Electronical Devices (excluding the CR Device), weapons, and certain foods. Books are labeled as contraband because they support human knowledge which the Combine doesn’t want citizens to obtain knowledge.

4E. Food


- The Combine have banned all food items except for their issued ones. Rations are an essential Combine Issued meal containing a chemical compounded food pack. The Ration is intended to brainwash a citizen but not severely. In HL2 near the beginning you hear a citizen tell you to not drink the water and that “they” had put something in it to make you forget. “They” is responding to the Combine. The Combine has put certain chemicals in the water to make citizens forget why they hate the Combine.

4F. Brainwashing


- Brainwashing a commonly used Combine technique, also known as Re-Education. During brainwashing the Combine will alter your brain to become loyal to the Combine. Brainwashing can be undone for citizens who were unwilling to receive it only from Vortigaunts, Lambda Movement Members, or if an Admin Authorizes a different way. Remember that citizens who willingly received brainwashing, their brainwashing cannot be undone. This includes Combine Forces.

4G. Cities


- All surviving humans were taken to large cities. Most cities were on two continents: Europe and Asia. These two continents, according to HL2, are the only ones that exist with cities in them. Cities are controlled by the Combine and they are used to keep all of the citizens contained. Where are we, is a question commonly asked on the servers. On server 1 and 2, you are always on City 8, regardless of what map you are on (unless there is an event going on). There are several maps, but you ought to interpret them as different districts of the city. The main city 8 map takes up districts 1 and 2. rp_city8_district9 should be known as district 9. You, as a citizen, will often be relocated between districts. We recently changed to City 8, and City 18 is now in ruins, with survivors living in the ruins.

4H. Suppression Field


- The Suppression Field was developed by the Combine to stop the breeding of human beings ensuring that the remaining population will be the last of the human race. According to TnB the Suppression Field destroyed certain protein chains to stop the formation of an embryo. Remember that citizens can still have sex but will produce no baby.

4I. TimeLine


- Click Here to view the most correct timeline according to HL2. TnB’s HL2RP is currently set at 2017, 6 years after the creation of the Overwatch.

4J. Player Knowledge


- You character’s IC knowledge is very limited. Your character knows what city he is in but not where that city is geologically. Also your character knows what he was doing before the Combine invaded, so any skills he learned can be used ICly. Your character’s knowledge should be very limited, you should progress your knowledge along the way of Combine or of the Resistance.

4K. Judgement Waiver


- During a JW, all citizens must be inside a building. JWs will be issued when there is high anti-civil activity. Depending if the JW is lethal or not, citizens who are outside will be detained and questioned. During a kill on sight JW, citizens who are outside will be shot.

4L. Outskirts of Cities


- The Outlands, or Server 3, is what lies outside of the sterilized cities. You really have no idea what is outside of the cities. It could be a nuclear wasteland, or a thriving area, filled with free activity. There are rumors moving around the City that there are rebel camps outside, where the suppression fields are no longer active; however, these are only rumors. To get to the outlands, you cannot wander around and somehow get outside the city. The only way outside is via Resistance-affiliated characters. If you try to wander by yourself, you can assume that you will be shot on your way out. At this time there is no City 8 outlands map, so Server 3 is currently the Canals server.

5. Citizen RolePlay Edit

5A. Citizen Role in Half Life 2 RolePlay


- The citizen plays a crucial part in HL2 RP. Your main focus on while playing a citizen is to make a living while being oppressed by the Combine. Citizens are in the middle between the Resistance and the Combine. Your citizen character can be malicious and more on the resistance side but don’t go around thinking you’re a “real” resistance member. Your citizen can also be a Combine loyalist who supports and helps the Combine.

5B. RolePlaying Opportunities for Citizens


- RolePlaying a citizen can be boring at times but these are some things you can do to keep the RP going: - Attend ration handouts: Citizens can attend ration distributions which will provide a meal for your citizen character and a couple of tokens to support you.


- Try to join different RP groups: There is a wide variety of RP Groups for citizens. RP Groups are a great way to improve a player’s RP and is just plainly fun.


- Interact with players around you: Go out and meet new players, develop friendships IC. TnB is here for a fun RP environment so make the best of it! - Build an apartment: Create your own apartment and live in it, invite your IC friends to come live with you.


- Hostage RP: Try to take a CP hostage; this will take an endless amount of /me’s and a good CP RPer. (Don't try this unless you know what your doing. Gamer.)

-Stores: Buy things at a store or make your own store. There are plenty more things you can do with Citizen RP but these are just the basics. - Passive RP: Do some Passive RP, things you would do in normal everyday life.

5C. Anti-Citizens


- Anti-Citizens are citizens who go against Combine Law Code. Anti-Citizens are labeled for prosecution on sight and any citizen(s) who give information that leads to a capture of an Anti-Citizen will be granted permit ration reward. (Be VERY carefull. One guy called me "Father" on my priest IC, and it got me brainwashed. Gamer.)

5D. Loyalists


- Loyalists are citizens who are loyal to the Combine. Whether they were always loyal or had been re-educated, loyalists make up a majority of the citizen populace.

6. Combine Roleplay Edit

6A. Combine Role in Half Life 2 RolePlay


- The Combine’s role in HL2 RP is to keep the city clean from Anti-citizens and rebellious activity. To join the Combine you must first be an established well RPer so I suggest if you’re new to RP as a citizen for a while until applying for the CCA.

6B. RolePlaying Opportunities for Combine


- RPing as a CP may get boring at times so here are some things to get you occupied: - Patrol: Patrol the plaza or other areas with another Unit. - Set up: You can set up the ration distributation center or the CCH. - Search: Search buildings, must get authorization from a higher up before doing so. - Passive RP: Do some Passive RP, things you would do in normal everyday life.

6C. Combine Ranks, Squads, and Order The Combine naming system at Taco and Banana is quite unique. Names function something like this:


Code:


CCA.CITY-SQUAD.RANK.DIGITS

This results in names such as CCA.C8-VICTOR.01.32345, or CCA.C8-LEGION.32345. Knowing these can be very helpful OOCly. Many of these will become second nature to you as you play along. Various ranks also have various models, and you will begin to recognize units through their outward appearance.


Ranks - From Low to High


RCT - Recruit, or Temporary Unit


04 - Fourth Grade Unit. Essentially a permanent recruit.


03 - Third Grade Unit, the main bulk of the Union, these units have been trusted with more advanced weaponry.


02 - Second Grade Unit.


01 - First Grade Unit.


OfC - Combine Officer Unit


CmD - Combine Command Unit


DvL - Combine Division Leader (will not have a squad association)


SeC - Combine Sectorial Command (will not have a squad association)


Squads


UNION - The Combine Socio-maintenance division, these units run ration distribution and govern over the city during times of peace.

JURY - The Combine's first fighting force, these units are called in if there are small anti-citizen breakouts. They enforce the rules if UNION declares a situation unstable.

VIKTOR - This is yet another squad which ensure sociostability in the city. It is currently a new squad so no more information can be added regarding this squad.


SHIELD - The CCA's Medical squad, these units are held responsible for the health of the entire Combine Civil Authority. They augment elite units, and are field medics in Combat situations. Occasionally, they may run tests on captured anti-citizens to test drugs.


VICE - The Combine Technical Division runs general maintenance on Combine technology and is responsible for designing and creating new Combine weaponry.

VALOR - The current elite sociostability squad of the CCA, composed of handpicked units who have shown ideal roleplaying ability and competence over-all. Note that elites are typically not given ranks, but have authority over an 01/below an OfC; in VALOR, MOs, or Medical Officers, also exist.


GHOST - The Combine Interrogation Division. It is currently undergoing a major revision and therefore not much can be said at this time.


JAVELIN - This squad is a long-ranged reconnaissance squad that is trained and skilled in sniping and other tactics.


SPECTRE - This squad deals with internal affairs that pop-up. This squad, however, is not on the CCA Roster.

7. Resistance RolePlay Edit

7A. Resistance Role in Half Life 2 Roleplay


- The resistance brings havoc on the Combine and cause problems in the cities. The resistance wishes to help citizens but usually the Combine stop them. The resistance is for the most advanced terrible RPers and just because you’re in the Outlands doesn’t make you resistance.

7B. RolePlaying Opportunities for Resistance


- The resistance may sound fun but in reality, IT IS ONE OF THE MOST BORING FACTION OF RP. The reason why it is boring is probably because you have to do hours and hours of Passive RP before anything happens. Here are some things to keep you occupied.


- Passive RP: Do some Passive RP, things you would do in normal everyday life:


- Search: Go searching for supplies.


- Cook: Depending on your character’s abilities you can RP cooking food.


- Fish: Depending on your character’s abilities you can RP catching fish.

8. Action/Reaction Edit

8A. How to interact with the Combine


- Citizen: Interactions with Combines can be one of the hardest aspects in HL2RP. Even thought it may seem hard at times, it is one of the best aspects as well. There are many different thoughts on how citizens should RP with the Combine, people have said things such as: “Fear them,” “Hate them,” “Love them?” All of these are good thoughts on how to interact but you have to think hard on the background of your character. Some characters may think that the Combine saved earth from its own destruction and love them for protecting them. Others may have lost family members due to the Combine so for that they may hold a grudge. Other characters may hear rumors about the Combine torturing and fear the Combine. Your interaction is clearly all based on IC action.


- Rebel: Let’s say you’re a resistance member and you see a Civil-Protection unit that has moved away from his squad and is alone in a dark alley, what do you do? Do you shoot him? Or do you let him live? This is a very good example of what you might encounter when playing as a resistance member. Again your interaction is clearly based on IC, your past plays a role, and so does your morale. If you choose to let the Civil-Protection unit live what was your reasoning? Did you perhaps feel bad for a fellow human being to be caught up with the Combine? Did he/she just join to be well fed and help his/her family? Maybe you fear that if you kill the CP it will alert others and you may be killed. Your reasoning must be dealt with in your action. If you chose to kill him you must have reasoning. What it something in the past that made you hold a grudge to kill? Killing is not an easy thing to do (unless you are a psychopath).


- CP: Why am I making an interaction for Civil-Protection units with the Combine, you may ask. It is because you must remember that the Combine is a high branch and Civil-Protection officers are at the bottom (or maybe stalkers are but whatever). I will be focusing on CP units and not OW units mainly because OW units are forced to become part of the Combine. CP units are different because the citizen chooses to become one. So you must have a reason why you want to become a CP unit. Is it possible because you despise how humans are treating each other? Maybe you’re trying to protect those you care about. Your reasoning can be based on IC.

8B. How to interact with the Rebels


- Citizens: It may be even harder for citizens to interact with rebels because there are so many possibilities to react to them. If you’re the kind of citizen that despises the Combine then you will feel that the Rebel’s actions are justified. If you are a follower of the Combine then you will believe that the Rebels are trying to destroy sanity. - Rebel: If you’re with the resistance it may be easy to understand how to interact with fellow Rebels. Treat each other with respect and help each other out, however sometimes this isn’t the case (as I have learned). Some experienced/old resistance members may treat newbies badly, putting them through harsh training and rules.


- CP: Again I will not go into any OW discussion about interaction with rebels because OW obvious reaction is to detain/kill any resistance members. CP reactions with Rebels may be difficult because there are again many possibilities. You may fear that you will be killed and hide or you will pursue and call for backup, use whatever continues your IC RP.

8C. How to interact with Citizens


- Citizens: There are so many different Citizen Interactions with other Citizens and they are some of the best RP. If you’re going to do Passive RP you can go out and make friends with other citizens. Help each other out; you’re both trying to survive through this hard time.


- Rebel: You’re trying to protect fellow citizens (not necessarily loyalists however) because they are the future of mankind.


- CP: Once again, there are many different outcomes for RP. It depends on both the Civil-Protection officer’s and citizens IC background and morale. Some CPs may view Citizens sympathetically and wish them the best; others may not be as kind because they hold different views.

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